CENG 488
Computer Graphics
This course covers advanced rendering techniques for Computer Graphics. The course topics include advanced lighting models, acceleration and volume rendering techniques. Acceleration of these Computer Graphics techniques on modern hardware is also covered.
Topics |
Introduction |
Raycasting |
Ray Tracing Techniques |
Photon Mapping I |
Photon Mapping II |
Global Illumination I |
Global Illumination II |
Accelarating Raytracing |
Shading |
Illumination |
Volume Rendering I |
Volume Rendering II |
Advanced Scene Modelling I |
Advanced Scene Modelling II |
Instructor(s)
Other Fourth Year Courses
- CENG 400
- CENG 411
- CENG 415
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- CENG 418
- CENG 421
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- CENG 424
- CENG 431
- CENG 432
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- CENG 434
- CENG 435
- CENG 436
- CENG 437
- CENG 441
- CENG 442
- CENG 443
- CENG 444
- CENG 451
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- CENG 461
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- CENG 464
- CENG 465
- CENG 471
- CENG 472
- CENG 473
- CENG 481
- CENG 482
- CENG 483
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- CENG 485
- CENG 486
- CENG 487